
Bengalis
Elephant and Naval civilization
• Town Centers spawn 2 Villagers when the next Age is reached
• Cavalry +2 attack vs. Skirmishers
• Elephant Units receive -25% bonus damage and are more resistant to conversion
• Monks +3 melee/+3 pierce armor
• Ships regenerate 15 HP per minute
Unique Unit:
Ratha (Mounted Archer)
Unique Techs:
• Paiks (Rathas and Elephant Units attack +20% faster)
• Mahayana (Villagers and Monks take -10% population space)
Team Bonus:
Trade Units generate +10% food in addition to gold
• Town Centers spawn 2 Villagers when the next Age is reached
• Cavalry +2 attack vs. Skirmishers
• Elephant Units receive -25% bonus damage and are more resistant to conversion
• Monks +3 melee/+3 pierce armor
• Ships regenerate 15 HP per minute
Unique Unit:
Ratha (Mounted Archer)
Unique Techs:
• Paiks (Rathas and Elephant Units attack +20% faster)
• Mahayana (Villagers and Monks take -10% population space)
Team Bonus:
Trade Units generate +10% food in addition to gold
Tech-tree gaps (notable missing technologies)
- Bombard Tower
- Heavy Plow
- Parthian Tactics
- Plate Mail Armor
Trainable units · 49
Cite
/stats/civs/bengalisSource: game-file data