
Burgundians
Cavalry civilization
• Economic upgrades available one age earlier and cost -40% food
• Stable technologies cost -50%
• Cavalier upgrade available in Castle Age
• Gunpowder Units +25% attack
Unique Units:
Coustillier (Cavalry), Flemish Militia (Infantry)
Unique Techs:
• Burgundian Vineyards (Farmers slowly generate gold in addition to food)
• Flemish Revolution (All existing Villagers are transformed to Flemish Militia)
Team Bonus:
Relics generate food in addition to gold
• Economic upgrades available one age earlier and cost -40% food
• Stable technologies cost -50%
• Cavalier upgrade available in Castle Age
• Gunpowder Units +25% attack
Unique Units:
Coustillier (Cavalry), Flemish Militia (Infantry)
Unique Techs:
• Burgundian Vineyards (Farmers slowly generate gold in addition to food)
• Flemish Revolution (All existing Villagers are transformed to Flemish Militia)
Team Bonus:
Relics generate food in addition to gold
Tech-tree gaps (notable missing technologies)
- Bloodlines
- Heavy Plow
- Parthian Tactics
- Ring Archer Armor
- Thumb Ring
Trainable units · 51
Cite
/stats/civs/burgundiansSource: game-file data