
Burmese
Infantry and Cavalry civilization
• Lumber Camp technologies free
• Infantry +1/+2/+3 attack in Feudal/Castle/Imperial Age
• Battle Elephants +1 melee/+1 pierce armor
• Monastery technologies cost -50%
Unique Unit:
Arambai (Ranged Mounted Unit)
Unique Techs:
• Manipur Cavalry (Cavalry +4 attack vs. Ranged Soldiers)
• Howdah (Battle Elephants +1 melee/+1 pierce armor)
Team Bonus:
Relics visible on the map at the start of the game
• Lumber Camp technologies free
• Infantry +1/+2/+3 attack in Feudal/Castle/Imperial Age
• Battle Elephants +1 melee/+1 pierce armor
• Monastery technologies cost -50%
Unique Unit:
Arambai (Ranged Mounted Unit)
Unique Techs:
• Manipur Cavalry (Cavalry +4 attack vs. Ranged Soldiers)
• Howdah (Battle Elephants +1 melee/+1 pierce armor)
Team Bonus:
Relics visible on the map at the start of the game
Tech-tree gaps (notable missing technologies)
- Bombard Tower
- Heavy Plow
- Parthian Tactics
- Ring Archer Armor
Trainable units · 51
Cite
/stats/civs/burmeseSource: game-file data