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Cumans

Cumans

Cavalry civilization

• One additional Town Center can be built in Feudal Age
• Mounted Units move +5/10/15% faster in Feudal/
Castle/Imperial Age
• Archery Ranges and Stables cost -75 wood
• Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

Unique Unit:
Kipchak (Mounted Archer)

Unique Techs:
• Steppe Husbandry (Scout Cavalry-line, Steppe Lancers and Cavalry Archers train +100% faster)
• Cuman Mercenaries (All team members can train 5 free Elite Kipchaks per Castle)

Team Bonus:
Palisade Walls +33% HP

Tech-tree gaps (notable missing technologies)

Trainable units · 54

Cite/stats/civs/cumansSource: game-file data