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Dravidians

Dravidians

Infantry and Naval civilization

• Fishermen and Fishing Ships carry +15
• Receive +200 wood when advancing to the next Age
• Skirmishers and Elephant Archers attack +25% faster
• Barracks technologies cost -50%
• Siege Weapons cost -33% wood

Unique Units:
Urumi Swordsman (Infantry), Thirisadai (Warship)

Unique Techs:
• Medical Corps (Elephant Units regenerate 30 HP per minute)
• Wootz Steel (Infantry and Cavalry attacks ignore armor)

Team Bonus:
Docks provide +5 population space

Tech-tree gaps (notable missing technologies)

Trainable units · 53

Cite/stats/civs/dravidiansSource: game-file data