AGEOFEMPIRESII.ai
Gurjaras

Gurjaras

Cavalry and Camel civilization

• Start with 2 Forage Bushes
• Can garrison livestock in Mills to passively produce food
• Mounted Units deal +20/30/40% bonus damage in Feudal/Castle/Imperial Age
• Docks +5 garrison capacity

Unique Units:
Chakram Thrower (Infantry), Shrivamsha Rider (Cavalry), Camel Scout (Cavalry)

Unique Techs:
• Kshatriyas (Military Units cost -25% food)
• Frontier Guards (Camel Riders and Elephant Archers +4 melee armor)

Team Bonus:
Camel and Elephant Units train +25% faster

Tech-tree gaps (notable missing technologies)

Trainable units · 50

Cite/stats/civs/gurjarasSource: game-file data