
Incas
Infantry civilization
• Houses and Settlements provide +5 population space
• Buildings cost -15% stone
• Military Units cost -15/20/25/30% food in Dark/Feudal/Castle/Imperial Age
• Villagers affected by Infantry Blacksmith upgrades starting in Castle Age
Unique Units:
Kamayuk (Infantry)
Unique Techs:
• Andean Sling (Skirmishers and Slingers no minimum range; Slingers +1 attack)
• Fabric Shields (Kamayuks, Slingers and Champi Warriors +1 melee/+1 pierce armor)
Team Bonus:
Start with a free Llama
• Houses and Settlements provide +5 population space
• Buildings cost -15% stone
• Military Units cost -15/20/25/30% food in Dark/Feudal/Castle/Imperial Age
• Villagers affected by Infantry Blacksmith upgrades starting in Castle Age
Unique Units:
Kamayuk (Infantry)
Unique Techs:
• Andean Sling (Skirmishers and Slingers no minimum range; Slingers +1 attack)
• Fabric Shields (Kamayuks, Slingers and Champi Warriors +1 melee/+1 pierce armor)
Team Bonus:
Start with a free Llama
Tech-tree gaps (notable missing technologies)
- Architecture
- Bloodlines
- Bombard Tower
- Chain Barding Armor
- Heavy Plow
- Plate Barding Armor
- Scale Barding Armor
Trainable units · 43
Cite
/stats/civs/incasSource: game-file data