
Malay
Naval civilization
• Advancing to the next Age is +66% faster
• Infantry armor upgrades free
• Battle Elephants cost -25/35% in Castle/Imperial Age
• Fish Traps cost -33% and provide +200% food
Unique Unit:
Karambit Warrior (Infantry)
Unique Techs:
• Thalassocracy (Docks are upgraded to Harbors)
• Forced Levy (Militia-line gold cost is replaced by additional food cost)
Team Bonus:
Docks +6 line of sight
• Advancing to the next Age is +66% faster
• Infantry armor upgrades free
• Battle Elephants cost -25/35% in Castle/Imperial Age
• Fish Traps cost -33% and provide +200% food
Unique Unit:
Karambit Warrior (Infantry)
Unique Techs:
• Thalassocracy (Docks are upgraded to Harbors)
• Forced Levy (Militia-line gold cost is replaced by additional food cost)
Team Bonus:
Docks +6 line of sight
Tech-tree gaps (notable missing technologies)
- Architecture
- Bloodlines
- Chain Barding Armor
- Fortified Wall
- Heavy Plow
- Plate Barding Armor
- Thumb Ring
Trainable units · 50
Cite
/stats/civs/malaySource: game-file data