
Poles
Cavalry civilization
• Folwark replaces Mill
•Villagers regenerate 10/15/20 HP in Feudal/Castle/Imperial Age
• Stone Miners generate gold in addition to stone
• Bloodlines and Scout Cavalry-line upgrades cost -50% food
Unique Units:
Obuch (Infantry), Winged Hussar (Cavalry)
Unique Techs:
• Szlachta Privileges (Knight-line costs -60% gold)
• Lechitic Legacy (Scout Cavalry-line deals trample damage)
Team Bonus:
Scout Cavalry-line +1 attack vs. Ranged Soldiers
• Folwark replaces Mill
•Villagers regenerate 10/15/20 HP in Feudal/Castle/Imperial Age
• Stone Miners generate gold in addition to stone
• Bloodlines and Scout Cavalry-line upgrades cost -50% food
Unique Units:
Obuch (Infantry), Winged Hussar (Cavalry)
Unique Techs:
• Szlachta Privileges (Knight-line costs -60% gold)
• Lechitic Legacy (Scout Cavalry-line deals trample damage)
Team Bonus:
Scout Cavalry-line +1 attack vs. Ranged Soldiers
Tech-tree gaps (notable missing technologies)
- Architecture
- Heavy Plow
- Parthian Tactics
- Plate Barding Armor
- Ring Archer Armor
Trainable units · 49
Cite
/stats/civs/polesSource: game-file data