
Slavs
Infantry and Siege civilization
• Farmers work +15% faster
• Arson, Gambesons free
• Siege Workshop Units cost -15%
• Monks move +20% faster
Unique Unit:
Boyar (Cavalry)
Unique Techs:
• Detinets (Replaces 40% of Castle and Watch Tower-line stone cost with additional wood cost)
• Druzhina (Infantry deals trample damage)
Team Bonus:
Military buildings (except Castles) provide +5 population space
• Farmers work +15% faster
• Arson, Gambesons free
• Siege Workshop Units cost -15%
• Monks move +20% faster
Unique Unit:
Boyar (Cavalry)
Unique Techs:
• Detinets (Replaces 40% of Castle and Watch Tower-line stone cost with additional wood cost)
• Druzhina (Infantry deals trample damage)
Team Bonus:
Military buildings (except Castles) provide +5 population space
Tech-tree gaps (notable missing technologies)
- Architecture
- Bombard Tower
- Bracer
- Heavy Plow
- Keep
- Parthian Tactics
Trainable units · 50
Cite
/stats/civs/slavsSource: game-file data