
Turks
Gunpowder civilization
• Gold miners work +25% faster
• Scout Cavalry-line +1 pierce armor and upgrades free
• Chemistry free; Gunpowder technologies costs -50%
• Gunpowder Units +25% HP
Unique Unit:
Janissary (Foot Gunner)
Unique Techs:
• Sipahi (Mounted Archers +20 HP)
• Artillery (Bombard Towers, Bombard Cannons, Cannon Galleons +2 range)
Team Bonus:
Gunpowder Units train +25% faster
• Gold miners work +25% faster
• Scout Cavalry-line +1 pierce armor and upgrades free
• Chemistry free; Gunpowder technologies costs -50%
• Gunpowder Units +25% HP
Unique Unit:
Janissary (Foot Gunner)
Unique Techs:
• Sipahi (Mounted Archers +20 HP)
• Artillery (Bombard Towers, Bombard Cannons, Cannon Galleons +2 range)
Team Bonus:
Gunpowder Units train +25% faster
Tech-tree gaps (notable missing technologies)
- Heavy Plow
- Husbandry
Trainable units · 50
Cite
/stats/civs/turksSource: game-file data