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Vikings

Vikings

Infantry and Naval civilization

• Wheelbarrow, Hand Cart free
• Infantry +20% HP starting in Feudal Age
• Warships cost -10/15/20% in Feudal/Castle/Imperial Age

Unique Units:
Berserk (Infantry), Longboat (Warship)

Unique Techs:
• Chieftains (Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks)
• Bogsveigar (Archer-line and Longboats +1 attack)

Team Bonus:
Docks cost -15%

Tech-tree gaps (notable missing technologies)

Trainable units · 47

Cite/stats/civs/vikingsSource: game-file data